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05.12.2016 21:33
Warehouse and Limits Hi 11x11 Community;
Attention!
We plan to introduce a new useful building, which will not allow to accumulate unnecessary items such as invitations, special abilities and position trainings:
- If the number of resources has reached the limit, then reward obtained as a resource vanishes, it not added to the current number of resources of manager
- All managers who have many resources over the limit, DO NOT lose they resources, they just cannot increase them, until number of resources is less than the allowable limit;
- All of the resources received from promos, added to the warehouse of manager regardless of the quantity and the current level of warehouse. For example, if there is 20 invitations and Warehouse 4th level, invitation received by promo, added to the current number and will be listed as the 21st.
More about limits: 1. All managers have a limited number of places, regardless of the presence of any buildings and the VIP ranks, to:
Invitations: 10 items;
Position trainings: 7 items;
Special abilities: 50 items;
2. We introduce new building "Warehouse", which has 4 improvements and is tied to the building "Base Club":
Base Club 1, allows to build Warehouse 1;
Base Club 2, allows to build Warehouse 2;
Base Club 3, allows to build Warehouse 3;
Base Club 4, allows to build Warehouse 4;
3. Cost of construction (subject to adjustment)
Warehouse 1: 10 000;
Warehouse 2: 100,000;
Warehouse 3: 250 000;
Warehouse 4: 500 000;
4. Each level of the Warehouse increases the limit for:
Warehouse 1: Invitations +5, Position trainings +2, Special abilities +50;
Warehouse 2: Invitations +10, Position trainings +4, Special abilities +100;
Warehouse 3: Invitations +15, Position trainings +6, Special abilities +150;
Warehouse 4: Invitations +20, Position trainings +8, Special abilities +200;